Skip to content

Getting Started

Motor Sound Editor is built for creators who want to design layered motor sound projects in a visual editor instead of hand-maintaining raw simulator tables. The current version is focused on three core workflows already implemented in the desktop app: project authoring, real-time preview, and export packaging.

Motor Sound Editor home screen

1. Preparation

Operating system

Windows is the primary supported platform today.

Download and install

  • Get the app: Download the current Windows installer directly from this release link.
  • Quick install: After downloading, run the installer. No extra runtime setup is required because the Tauri dependencies are already bundled with the app.

Example files

If you want working .msep projects to inspect right away, start with these examples:

Data and assets

  • Assets: Prepare at least one motor sound source file in .wav or .ogg.
  • Parameters: Prepare the train's basic performance values, such as maximum speed, acceleration, and brake deceleration.

2. Core workflow

You can experience the main features of the app through these six steps:

Step 1: Create a project

New project

  1. Launch the app and click New Project on the Home screen.
  2. Enter a project name such as MyTrainMotor.
  3. Set defaults such as Max Speed and Acceleration.
  4. Confirm and enter the editor.

Step 2: Manage tracks and import audio

Import audio

  1. In Track Layers, make sure there is an active track.
  2. In Track Details, click the file picker icon.
  3. Choose a .wav or .ogg audio file.

Step 3: Draw pitch and volume curves

Draw curves

  1. Switch to Keyframe mode in the toolbar.
  2. Add keyframes for Traction Pitch and Traction Volume in the chart. Left click adds a point and right click removes one.
  3. For finer control, switch to Move mode to drag keyframes or edit values directly in List Editor.

Step 4: Preview in real time

Real-time preview

  1. Press Space to start playback.
  2. Use W to move the state toward traction and S to move it toward brake.
  3. Adjust Current Speed, or switch to Select mode and click empty space in the chart to change preview speed quickly.

Step 5: Save the project

  • Press Ctrl+S to save the project as .msep.
  • .msep is the app's native project format. It packages project settings, curve data, and audio assets together so the project stays portable and editable.

Step 6: Export a BVE package

Export

  1. Click Export in the toolbar or menu.
  2. Choose BVE in the dialog.
  3. Select a sample rate, usually 44100 Hz.
  4. The app generates a .zip package containing the required BVE files such as vehicle.txt, motornoise.txt, and converted WAV audio.

3. Common shortcuts

A small set of shortcuts already covers most of the daily editing loop:

ShortcutAction
SpacePlay / pause preview
WMove the state toward traction
SMove the state toward brake
Ctrl+SSave the project
Ctrl+Z / Ctrl+YUndo / redo
DeleteDelete the selected keyframe

Built for simulator-grade motor sound authoring.